We are back from EGX 2016!
We decided the launch Pierhead Arcade on the same day as EGX and this was without a doubt the busiest game conventions we've ever done. There was literally no down time between demo sessions and we even had to make a point of wiping down the headset and controllers extra slowly to make sure there was enough time to recharge the controllers between sessions.
The overall expo went really well except for a few technical issues (thanks Shen for replacing the faulty lighthouse!) and having to get the cleaners to our stand twice on the last day but more on that in a bit.
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