I've been to gaming conventions before but this was the first time I'd attended as an exhibitor and it was a great experience... tiring but great!

I'm not going to write a huge long blog post because I didn't get to go round much of Rezzed but I did manage to play some Aliens and Titan Fall and some of the indie games. The range of games this year was bigger than ever and it's good to see that Rezzed was still about the indies even though they included consoles this year.

Gang Beasts were just opposite us and their stand was constantly packed the entire time but I chatted with the devs and hugged their plushy meat (got to get one of those). We had over 120 people play the game over the 3 days which is around half of our theoretical maximum based on 5 minute sessions. Not bad for our first game stand and given our right-in-back-corner location.

It was great seeing all the people play the game first hand, we collected loads of invaluable testing data and feedback. We've already implemented much of the suggestions and we'll be looking at the UI design again to make it more user-friendly.

We've had a number of really positive interviews, previews and reviews as well!:


Thanks to everyone who dropped by the stall and thanks for all the kind words.

We'll get back to making the game now (P.S. watch out for steam greenlight)